Tuesday, January 29, 2013

Dont make me draw again, please.

Input. Output. Useful. Usable. Desirable. Affordance.

If you choose to remember anything from this class, the words we discussed about painfully are the ones to take to your graves. Figuratively.

Now you are introduced foundational ideas interaction designers live with every day. And there will be many more. Affordance is a simple notion; it is simply WYSIWYG. If your users can't see it, then they are going to have that much more of a challenging time understnading and using it.

Laugh with me.
We learn about affordances by watching other people. Sure, you can be instructed. But learning is most effective when acquired through doing.

To reiterate what was said in class about the first Exercise 1
  • Identify a website, not blog, to analyze/deconstruct
  • Draw the information architecture on a 11x17 inch page
    • Complete 2 levels, home page and level 1 pages 
  • Draw 2 wireframes on a 11x17 inch page, 1 wireframe per page
    • Complete the home page and one level one page
  • Bring the completed information architecture + wireframes to class printed and mounted on the wall for critique
Craftsmanship matters. Although it is WIP (Work In Progress) it is still designed. And, yes, search for "wireframes." See it, love it.

Monday, January 28, 2013

Buttons rule the world around me

What can you do with these?
So any buttons. So what. Well, there is an explicable connection between what you see and what you do. We will discuss this during class.

Last class session, we deconstructed the rather static versus the dramatically dynamic. Don't remember? For a quick refresher, go pick up a book, magazine, pamphlet, etc. Then go on the web, visit Facebook, shop at Amazon, watch YouTube.

We consume. The technology changed how we consume but what we consume really hasn't changed.

Ultimately, Interaction Design isn't about technology. It is about people.

BTW, make sure you read the article by Konrad Baumann.

Tuesday, January 22, 2013

Welcome to designing for people.

Your winter break is over. Welcome back.  :)

I will use this blog to often add, further explain and, sometimes, rant about subject matters pertaining to this class throughout the semester. Last spring's DSGD 186 has a blog in which I did the same.

Kamoshika keeps me company during all my races.
If you need to know how I operate, you can talk with the BFA seniors and they can fill you in. Regardless of the course title in the catalog, consider this a course in Interaction Design Fundamentals. I will attempt to cover foundational topics and practices that relate to the practice of Interaction Design and its tools from the User Centered Design methods.

I am looking forward to this semester and learning/sharing with you.