Well, after a long semester it all came down to this. Couple exercises, and now the third and final project, Health + Information. For me, the concepts all the five teams came up with were strong. Where it varied a bit was on execution. Some had great story telling, some had great process books. But the teams that brought those two together really shined.
What made this review fun was we had a guest reviewer join us from STRAVA, Ryan Noonan. He is employee #12 and the first designer to join STRAVA. His review/critiques were spot on from a product stand point and added feedback on branding aspects of UX, which I treaded softly during the semester.
"Serene" had a very strong presentation. I had my reservations at the beginning, but the product concept showed its refinement over time.
"Dish du Jour" brought a concept that's in a crowded space with an engaging UI. The process book showed concepts the presentation missed.
"Seek 'n Snap" brought an engaging original idea, taking advantage of tracking/monitoring technology.
"GoFit" brought the friendly, competitive nature of athlete/friends and made an app worthy of any start-ups.
"Ninja Runners" brought the game into health and AR into the mix. Now if I could figure out how to run with an iPad in front of me. :)
It helps when a practicing design professional like Ryan to come in and share what the UX industry has to offer. Like Anthony and Jackie from ZURB, Ryan's presence added credibility and possibilities to young design students in the class. Thanks for joining us today, Ryan!
Oh, the voting for the beast project. We had 2 strong contenders, but the GoFit team took it by 1 HiChew.
Victory pose #1.
Victory Pose #2. This team brought concept, execution and presentation into one solid package. It is the only way to do it.
The class session closed with Q&A with Ryan. He brought some schwag, which was promptly consumed by the class. Oh, there was some pizza and drinks, too. They wanted beer, but I said no.
This was the first semester where I did not travel. I thought that would've made the difference in the work, but not really. For me, if 10 percent of the students considered practicing interaction design, that would be a solid turn out. There were many sparks of brilliance and moments of head scratching. However, I always felt there was a handful of students who really wanted to learn, and that is always encouraging. Regardless of what is being designed on, space is space, typography is typography, color is color. Additive or subtractive color is just a method of mixing colors, but the eye that designs is the mind that solves the problem.
I hope what ever you took from my class this semester, you take with you the best tool you can use for design is you + whom you design for.
Thanks everyone. It was fun. Well, it was okay, really. :)
Have a fun + safe summer.
What made this review fun was we had a guest reviewer join us from STRAVA, Ryan Noonan. He is employee #12 and the first designer to join STRAVA. His review/critiques were spot on from a product stand point and added feedback on branding aspects of UX, which I treaded softly during the semester.
"Serene" had a very strong presentation. I had my reservations at the beginning, but the product concept showed its refinement over time.
"Dish du Jour" brought a concept that's in a crowded space with an engaging UI. The process book showed concepts the presentation missed.
"Seek 'n Snap" brought an engaging original idea, taking advantage of tracking/monitoring technology.
"GoFit" brought the friendly, competitive nature of athlete/friends and made an app worthy of any start-ups.
"Ninja Runners" brought the game into health and AR into the mix. Now if I could figure out how to run with an iPad in front of me. :)
It helps when a practicing design professional like Ryan to come in and share what the UX industry has to offer. Like Anthony and Jackie from ZURB, Ryan's presence added credibility and possibilities to young design students in the class. Thanks for joining us today, Ryan!
Oh, the voting for the beast project. We had 2 strong contenders, but the GoFit team took it by 1 HiChew.
Victory Pose #2. This team brought concept, execution and presentation into one solid package. It is the only way to do it.
The class session closed with Q&A with Ryan. He brought some schwag, which was promptly consumed by the class. Oh, there was some pizza and drinks, too. They wanted beer, but I said no.
This was the first semester where I did not travel. I thought that would've made the difference in the work, but not really. For me, if 10 percent of the students considered practicing interaction design, that would be a solid turn out. There were many sparks of brilliance and moments of head scratching. However, I always felt there was a handful of students who really wanted to learn, and that is always encouraging. Regardless of what is being designed on, space is space, typography is typography, color is color. Additive or subtractive color is just a method of mixing colors, but the eye that designs is the mind that solves the problem.
I hope what ever you took from my class this semester, you take with you the best tool you can use for design is you + whom you design for.
Thanks everyone. It was fun. Well, it was okay, really. :)
Have a fun + safe summer.
